/*
 * This file is part of Applied Energistics 2. Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. Applied
 * Energistics 2 is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General
 * Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
 * later version. Applied Energistics 2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
 * Public License for more details. You should have received a copy of the GNU Lesser General Public License along with
 * Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.container.implementations;

import net.minecraft.entity.player.InventoryPlayer;

import appeng.container.AEBaseContainer;
import appeng.container.guisync.GuiSync;
import appeng.container.interfaces.IProgressProvider;
import appeng.container.slot.SlotRestrictedInput;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;

public class ContainerVibrationChamber extends AEBaseContainer implements IProgressProvider {

    private static final int MAX_BURN_TIME = 200;
    private final int aePerTick = 5;
    private final TileVibrationChamber vibrationChamber;

    @GuiSync(0)
    public int burnProgress = 0;

    @GuiSync(1)
    public int burnSpeed = 100;

    public ContainerVibrationChamber(final InventoryPlayer ip, final TileVibrationChamber vibrationChamber) {
        super(ip, vibrationChamber, null);
        this.vibrationChamber = vibrationChamber;

        this.addSlotToContainer(
                new SlotRestrictedInput(
                        SlotRestrictedInput.PlacableItemType.FUEL,
                        vibrationChamber,
                        0,
                        80,
                        37,
                        this.getInventoryPlayer()));

        this.bindPlayerInventory(ip, 0, 166 - /* height of player inventory */ 82);
    }

    @Override
    public void detectAndSendChanges() {
        if (Platform.isServer()) {
            this.burnProgress = (int) (this.vibrationChamber.getMaxBurnTime() <= 0 ? 0
                    : 12 * this.vibrationChamber.getBurnTime() / this.vibrationChamber.getMaxBurnTime());
            this.burnSpeed = this.vibrationChamber.getBurnSpeed();
        }

        super.detectAndSendChanges();
    }

    @Override
    public int getCurrentProgress() {
        return this.burnProgress > 0 ? this.burnSpeed : 0;
    }

    @Override
    public int getMaxProgress() {
        return MAX_BURN_TIME;
    }

    public int getAePerTick() {
        return this.aePerTick;
    }
}
